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I developed an application in which all multi touch functionalities like zooming, panning ,rotation, scaling etc working fine using more than two fingers on elements.

Because selected element contain 'ismanipulationenabled = true' and fires manipulation events in which am doing multi touch.

But inkcanvas strokes doesn't contain 'ismanipulationenable' property, so what to do ?

I dont want adorner controls for inkcanvas strokes to do that, i want to use only multi touch.

Is any solution by using which the 'selected strokes' works for multi touch as i did for 'selected element' example

1 finger for rotation 2 fingers for scaling 3 fingers for panning etc.

Need urgent help ..
wpf inkcanvas contains ink strokes and uielements , is it possible to activate uielement in ink mode ?

example assume i added a 'video control uielement' inside inkcanvas, now am in inkmode. what i want is when i draw using ink, it will draw. when i click on the area of video control, i want video control to be activated instead of drawing.

currently what i am doing is if i need to activate video control, i have to change inkmode to 'select', then i can play with the uielement. If i need to draw again i have to change its mode to ink.

Why can't i identify the area on which am start drawing i.e. plain area / uielement occupied area , if plain area then draw, if uielement area then select uielement instead of draw.
I am new in WPF. I am trying to create image explore.here in application i ve ,listbox and list view..
list box displaying the list of album ..and i want to display all images of selected album as a thumbnail in listView.....

How do i programe it?
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