Answer to Question #175192 in Software Engineering for White Cloud

Question #175192

Find me the classes for the following case-study:

● The game is populated by characters. All characters have name, a health points,

strength points and money

● Characters can acquire skills during the course of the game.

● A character can carry two items at a time. Some items are weapons.

● There is a special sort of item that is able to contain others: a container.

● Some items are consumable. Consuming an item can increase a character’s healthor

strength

● Games take place in a world consisting of many locations.Each location has a terrain type and a number of health points it costs to

traverse.

● A character is located at a single location at a given game time step. A each time step of the

game, characters can move to a location neighbouring the location they were in at the last

turn.

● Locations can contain items and money.

● When two or more characters are in the same location at the same time, they can interact.

There are two kinds of interactions: combat and trading.


1
Expert's answer
2021-03-26T13:02:46-0400
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