I'm really fond of even numbers, you know? That's why I'll be letting you make another even
number problem yet again. This time, you need to print from a range of two inputted numbers,
n1 and n2 (inclusive), all the even numbers from n2 down to n1, in descending order
Input
1. An integer
Output
Enter·n:·5
*****#include <iostream>
using namespace std;
int main(void) {
int n;
cout << "Enter n: ";
cin >> n;
simple(&n);
cout << n;
return 0;
}
Input
1. First integer
2. Second integer
Output
Enter·integer·1:·10
Enter·integer·2:·20
20·110#include <iostream>
using namespace std;
int main(void) {
int a, b;
cout << "Enter integer 1: ";
cin >> a;
cout << "Enter integer 2: ";
cin >> b;
exchangeGift(&a, &b);
cout << a << " " << b;
return 0;
}
Instructions:
Output
My·destiny·=·11#include <iostream>
using namespace std;
int main(void) {
int destiny = 22;
int *ptr1, *ptr2, *ptr3;
// TODOFill in the blank
ptr1 = ;
ptr2 = ptr1;
ptr3 = ptr2;
cout << "My destiny = " << *ptr3;
return 0;
}
Compute the total quiz and average quiz of three (3) scores. Determine if the average score is greater than or equal to 70, if TRUE , display Remarks is “ PASSED” otherwise display “FAILED”.
Write a program that will be able to classify fruits based on their (1) shape, (2) color and (3) texture. We have the following assumptions:
shape can assume any of the two values, namely: 0 to represent a round shape, 1 to represent an oblong shape
color can assume any of the three values, namely: 0 to represent a green color, 1 to represent a yellow color, 2 to represent a red color, and 3 to represent an orange color
texture can assume any of the two values, namely: 0 to represent smooth texture and 1 to represent a rough texture
2. The program should be able to determine the following fruits with the following characteristics:
apple: round shape, red color, smooth texture
banana: oblong shape, yellow color or green color, smooth texture
orange: round shape, orange color, smooth texture
jackfruit: oblong shape, green color, rough texture
Q ⊂ R+
a. true
b. false
Create a class Zero, write a function called zero_small) that has two integer arguments being passed by reference and sets the smaller of the two numbers to 0.
Runtime input:
23
6
Output:
23
Create a class Zero, write a function called zero_small) that has two integer arguments being passed by reference and sets the smaller of the two numbers to 0.
Runtime input:
23
6
Output:
23
Create a class Zero, write a function called zero_small) that has two integer arguments being passed by reference and sets the smaller of the two numbers to 0.
Runtime input:
23
6
Output:
23