#include<stdio.h>
#include<stdlib.h>
int max(int a, int b)
{
return (a > b)? a : b;
}
struct AVLNode
{
int data;
struct AVLNode * left;
struct AVLNode * right;
int height;
};
class Tree {
public:
AVLNode * root;
Tree() {
root = NULL;
}
Tree(int val) {
root->data = val;
root->left = root->right = NULL;
root->height = 0;
}
Tree(struct AVLNode * r) {
root->data = r->data;
root->left = r->left;
root->right = r->right;
root->height = r->height;
}
~Tree() {
printf("Inside destructor");
root->data = -1;
root->left = root->right = NULL;
root->height = -1;
}
};
int height(struct AVLNode * node){
if (node == NULL)
return -1;
return node->height;
}
struct AVLNode * newNode(int data) {
struct AVLNode * tmp = (struct AVLNode *)malloc(sizeof(struct AVLNode));
tmp->data = data;
tmp->left = NULL;
tmp->right = NULL;
tmp->height = 0;
return(tmp);
}
struct AVLNode * rightRotate(struct AVLNode * q)
{
struct AVLNode * p;
struct AVLNode * hold;
printf("Right Rotation is Required\n");
p = q->left;
hold = p->right;
p->right = q;
q->left = hold;
q->height = max(height(q->left), height(q->right))+1;
p->height = max(height(p->left), height(p->right))+1;
return p;
}
struct AVLNode * leftRotate(struct AVLNode * p)
{
struct AVLNode * q;
struct AVLNode * hold;
printf("Left Rotation is Required\n");
q = p->right;
hold = q->left;
q->left = p;
p->right = hold;
p->height = max(height(p->left), height(p->right))+1;
q->height = max(height(q->left), height(q->right))+1;
return q;
}
void preorder(struct AVLNode *root)
{
if(root != NULL)
{
printf("%d ", root->data);
preorder(root->left);
preorder(root->right);
}
}
int getBalance(struct AVLNode * N)
{
if (N == NULL)
return 0;
return height(N->left) - height(N->right);
}
struct AVLNode * insert(struct AVLNode * node, int data)
{
int balance;
if (node == NULL)
return(newNode(data));
if (data < node->data)
node->left = insert(node->left, data);
else if (data > node->data)
node->right = insert(node->right, data);
else
return node;
node->height = 1 + max(height(node->left),height(node->right));
balance = getBalance(node);
if (balance > 1 && data < node->left->data)
return rightRotate(node);
if (balance < -1 && data > node->right->data)
return leftRotate(node);
if (balance > 1 && data > node->left->data)
{
node->left = leftRotate(node->left);
return rightRotate(node);
}
if (balance < -1 && data < node->right->data)
{
node->right = rightRotate(node->right);
return leftRotate(node);
}
return node;
}
struct AVLNode * minvalNode(struct AVLNode * node)
{
struct AVLNode * current = node;
while(current->left != NULL)
current = current->left;
return current;
}
struct AVLNode* deleteNode(struct AVLNode* root, int key)
{
struct AVLNode * temp;
int balance;
if(root == NULL)
return root;
if(key < root->data)
root->left = deleteNode(root->left, key);
else if(key > root->data)
root->right = deleteNode(root->right, key);
else
{
if( (root->left == NULL) || (root->right == NULL) )
{
if(root->left)
temp = root->left;
else
temp = root->right;
if(temp == NULL)
{
temp = root;
root = NULL;
}
else
*root = *temp;
free(temp);
}
else
{
temp = minvalNode(root->right);
root->data = temp->data;
root->right = deleteNode(root->right, temp->data);
}
}
if (root == NULL)
return root;
root->height = 1 + max(height(root->left), height(root->right));
balance = getBalance(root);
if (balance > 1 && getBalance(root->left) >= 0)
return rightRotate(root);
if (balance > 1 && getBalance(root->left) < 0)
{
root->left = leftRotate(root->left);
return rightRotate(root);
}
if (balance < -1 && getBalance(root->right) <= 0)
return leftRotate(root);
if (balance < -1 && getBalance(root->right) > 0)
{
root->right = rightRotate(root->right);
return leftRotate(root);
}
return root;
}
bool search(struct AVLNode* root, int val) {
if(root == NULL) {
return false;
}
if(root->data == val) {
return true;
}
if(root->data > val) return search(root->left, val);
else return search(root->right, val);
}
int main()
{
Tree r;
int x;
x = 60;
printf("Inserting %d\n",x);
r.root = insert(r.root, x);
printf("Preorder traversal of the constructed AVL tree is \n");
preorder(r.root);
printf("\n");
x= 50;
printf("Inserting %d\n",x);
r.root = insert(r.root, x);
printf("Preorder traversal of the constructed AVL tree is \n");
preorder(r.root);
printf("\n");
x= 30;
printf("Inserting %d\n",x);
r.root = insert(r.root, x);
printf("Preorder traversal of the constructed AVL tree is \n");
preorder(r.root);
printf("\n");
x= 70;
printf("Inserting %d\n",x);
r.root = insert(r.root, x);
printf("Preorder traversal of the constructed AVL tree is \n");
preorder(r.root);
printf("\n");
x= 80;
printf("Inserting %d\n",x);
r.root = insert(r.root, x);
printf("Preorder traversal of the constructed AVL tree is \n");
preorder(r.root);
printf("\n");
x=20;
printf("Inserting %d\n",x);
r.root = insert(r.root, x);
printf("Preorder traversal of the constructed AVL tree is \n");
preorder(r.root);
printf("\n");
x=25;
printf("Inserting %d\n",x);
r.root = insert(r.root, x);
printf("Preorder traversal of the constructed AVL tree is \n");
preorder(r.root);
printf("\n");
x=100;
printf("Inserting %d\n",x);
r.root = insert(r.root, x);
printf("Preorder traversal of the constructed AVL tree is \n");
preorder(r.root);
printf("\n");
x=90;
printf("Inserting %d\n",x);
r.root = insert(r.root, x);
printf("Preorder traversal of the constructed AVL tree is \n");
preorder(r.root);
printf("\n");
if(search(r.root, 100)) {
printf("Found 100\n");
}
else {
printf("100 Not Found\n");
}
if(search(r.root, 10000)) {
printf("Found 10000\n");
}
else {
printf("10000 Not Found\n");
}
x=90;
printf("Deleting %d\n",x);
r.root = deleteNode(r.root, x);
printf("Preorder traversal of the constructed AVL tree is \n");
preorder(r.root);
printf("\n");
return 0;
}
Comments