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{"ops":[{"insert":"Find me the classes for the following case-study:\n\u25cf The game is populated by characters. All characters have name, a health points,\n strength points and money\n\u25cf Characters can acquire skills during the course of the game.\n\u25cf A character can carry two items at a time. Some items are weapons.\n\u25cf There is a special sort of item that is able to contain others: a container.\n\u25cf Some items are consumable. Consuming an item can increase a character\u2019s healthor\nstrength\n\u25cf Games take place in a world consisting of many locations.Each location has a terrain type and a number of health points it costs to\ntraverse.\n\u25cf A character is located at a single location at a given game time step. A each time step of the\ngame, characters can move to a location neighbouring the location they were in at the last\nturn.\n\u25cf Locations can contain items and money.\n\u25cf When two or more characters are in the same location at the same time, they can interact.\nThere are two kinds of interactions: combat and trading.\n"}]}
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