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{"ops":[{"attributes":{"bold":true},"insert":"Problem 1: Given the following Game to design, please answer the related questions in the next pages."},{"insert":"\nAs a software engineer you are asked to design a three level board game with the following description of the game and the requirements\u00a0\nThis game will be a board game which user will start from the top left corner and will try to go to the bottom right corner. The board will have some of the rules and the features.\u00a0\n\u2022\u00a0On the board some cells will be black which will indicate walls. Which doesn\u2019t give and access to the user\n\u2022\u00a0some of the cells will have a gold\n\u2022\u00a0some of the cells will have a water\n\u2022\u00a0some of the cells will have monster\n\u2022\u00a0cells next to monster smell\n\u2022\u00a0Monsters can move each direction one square\u00a0\n\u2022\u00a0the user will use arrows in the keyboard to move in the game.\n\u2022\u00a0Shift+(up arrow) is used to jump\n\u2022\u00a0Shift+(right arrow) is used to swim\n\u2022\u00a0user can use sword\u00a0or\u00a0arrow(arc)\u00a0to kill the monster\n\u2022\u00a0to use sword user should\u00a0jump\u00a0up\u00a0first\n\u2022\u00a0user can use shovel or a drill machine to dig the gold. The gold can be in 1-10 meters deep and\u00a0shovel\u00a0can only dig upto 5 meters.\n\u2022\u00a0User will start with 70 points\n\u2022\u00a0For every move user will lose 1 point\n\u2022\u00a0Swimming\u00a0through a cell costs\u00a05 points\n\u2022\u00a0Jumping over a cell\u00a0costs\u00a010 points\n\u2022\u00a0each arrow cost\u00a010\u00a0points\n\u2022\u00a0using sword cost\u00a05\u00a0points\n\u2022\u00a0Using shovel costs 5 points and drill machine costs\u00a015 points\n\u2022\u00a0Finding gold\u00a0earns\u00a0100 points\n\u2022\u00a0Killing\u00a0each monster earns 30 points.\u00a0\n\u2022\u00a0User can have 5\u00a0arrows;\u00a0Arrows can be used from 2 cells ahead.\u00a0\n\u2022\u00a0Monsters blinks therefore when you shoot them it should corresponds to the time they are available. If user uses sword can be killed by the monster\n\u00a0\n\u00a0\n\u00a0\n\u00a0\n\u00a0\n\u00a0\n\u00a0\nBelow is an example board design which\u00a0M:monster, G:gold, S:Smelly, blue color represent water\n\u00a00\n"},{"attributes":{"bold":true},"insert":"Some level specific rules are mentioned below"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Level 1:"},{"insert":"\nUser should be able to move 1 square each time (any direction)\u00a0\nUser will be able to jump\u00a0up\nUser will be able\u00a0to\u00a0use shovel to dig for the gold\nUser can use sword to kill the monster\n\u00a0\n"},{"attributes":{"bold":true},"insert":"Level 2"},{"insert":"\nUser should be able to move 1 square each time (any direction)\u00a0\nUser will be able to jump\u00a0up\u00a0and swim\nUser will be able use shovel to dig for the gold\nUser can use sword or arrow to kill the monster\n\u00a0\n"},{"attributes":{"bold":true},"insert":"Level 3:"},{"insert":"\nUser should be able to move 1 square each time (any direction)\u00a0\nUser will be able to jump\u00a0up, swim and smell\nUser will be able\u00a0to\u00a0use shovel and drill machine to dig for the gold\nUser can use sword or arrow to kill the monster\nThe user will only be able to play the game if he has\u00a0points. If the user\u00a0has\u00a0no points left before the end of the game, the game will be over and the user will lose.\u00a0Some of the details of the game is not provided however you have enough information to complete the below questions.\u00a0\na)\u00a0Please draw the\u00a0"},{"attributes":{"bold":true},"insert":"Use case diagram\u00a0"},{"insert":"for the above game(you can omit administrator of the system in your drawing) (20)\n\u00a0\n\u00a0\n\u00a0\n\u00a0\n\u00a0\n\u00a0\nb)\u00a0Please\u00a0write \u201c"},{"attributes":{"bold":true},"insert":"killing monster"},{"insert":"\u201d\u00a0"},{"attributes":{"bold":true},"insert":"scenario for level 3"},{"insert":"\u00a0(20)\n\u00a0\n\u00a0\n\u00a0\n\u00a0\n\u00a0\n\u00a0\n\u00a0\nc)\u00a0Please draw\u00a0"},{"attributes":{"bold":true},"insert":"a sequence diagram to go around the monster in level\u00a03\u00a0"},{"insert":".\u00a0You can assume that all your function calls will\u00a0return a\u00a0positive answer (but you should call the functions)). Hint: Please find out first what kind of objects (classes) you would have for this part of the game. (20)\n\u00a0\n"}]}
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