Create a class player and implement relevant member functions and member variables inside your class.
#include <iostream>
using namespace std;
class player{
public:
double skills;
double stamina;
double energy;
// Member functions declaration
double playerscore(void);
void setskills( double sk );
void setstamina( double st );
void setenergy( double en );
};
// Member functions definitions
double player::playerscore(void) {
return (skills * stamina * energy) / 100;
}
void player::setskills( double sk) {
skills = sk;
}
void player::setstamina( double st ) {
stamina = st ;
}
void player::setenergy( double en ) {
energy = en;
}
int main() {
player p1;
player p2;
double playerscore = 0.0;
p1.setskills(67.0);
p1.setstamina(79.0);
p1.setenergy(54.0);
p2.setskills(23.0);
p2.setstamina(73.0);
p2.setenergy(54.0);
playerscore = p1.playerscore();
cout << "Score of Player 1 : " <<playerscore <<endl;
playerscore = p2.playerscore();
cout << "Score of Player 2 : " <<playerscore <<endl;
return 0;
}
Comments
Leave a comment